For instance, you can use them as weapons by shooting nearby enemies and bringing them to the dino's attention. Indeed, the key to success in many missions involves pitting your enemies against each other in a variety of fun ways. If you're smart, the creatures in the game will spend as much time fighting amongst themselves as they do with you. There are few things more satisfying than firing a flare into a group of grunts; causing a swarm of raptors to attack them, and then standing back, casually picking off man and beast while all hell is breaking loose.
There is also a great variety to the dinosaur designs and their animations are impressive, although the herbivores don't seem to do very much other than wander around. We would have liked to have seen some grazing animations and the like. In any event, your frequent battles with your scaly foes never fail to be anything less than exciting.
The odd part is that the same can't be said for your human foes. Maybe we are just tired of fighting humanoid soldiers, but the battles against the humans proved to be far less memorable than the fights against the dinos. As has become obligatory in most recent action titles, stealth makes up a significant part of Turok's gameplay, with the trusty hunting knife offering Tenchu-style one-kill attacks, complete with gruesome animations.
Naturally, there is also be plenty of running-and-gunning for the Doom purists out there; a fact made welcome by a plethora of fearsome firearms. In terms of weapons, many fan-favourites make a return, including Turok's trademark bow which can also be used for stealth attacks.
The game's overall visual presentation was ever-so-slightly lacking. While the game's graphics are awesome, there just isn't enough variety to the various areas that you'll traverse. Likewise, while the voice acting is topnotch and the character models look ace in closeup, the animations are occasionally on the ropey side especially when a character is talking to you in game. He tried to treat Cowboy for his arrow wound. It is unclear how he died, but he does not make it off the dinosaur planet at the end with Turok, Slade, and Shepard.
It is thought that he was either killed during the attack as he is not seen during the meeting to decide who will lead Whiskey company or he was killed on the return journey to the main crash site as he is not seen when Turok returns with comm unit. Voiced by Josh Gomez. After Kane left the military he began working with the Mendel-Gruman Company. Kane set up a base on a planet, and among other things, genetically engineered quite a few species of resurrected dinosaurs, and created an incredibly potent toxin that he planned to sell to the M-G Company.
He failed in his attempt to escape the dinosaur planet after his facilities were destroyed when Turok blew up his escape vessel and defeated him in a knife fight.
Roland Kane was the person that trained Turok to his amazing combat level. Voiced by Powers Boothe. Wolf Pack's second-in-command. He is seen multiple times throughout the game, the first is outside an M-G base on the second level, when he confronts Turok, and when Kane captures the four remaining members in Whiskey Company. It is unclear whether or not he survives the events of the game. He may have been killed when the reactor room exploded and he was hit by a falling metal beam. Grimes also causes the death of Cole and Reese, and he injured Cowboy.
His signature weapon is the bow, and his skill with the weapon is exceptional. The paramilitary company that is funding Kane's research on the planet and providing the soldiers that kill many members of Whiskey Company. The gameplay is similar to that of most first-person shooters, with a strong focus on survival in dangerous natural environments. The human enemies, under the leadership of Kane, are the main threat to the player, although dinosaurs may often be found wandering throughout the game.
The dinosaurs act as a neutral force and, if the player chooses, can be used as a tool to attack enemy soldiers. This may be done by attracting roaming dinosaurs to a firefight via: flares, gunshots, etc. The dinosaur A. I is not limited in attacking specific enemies, so other dinosaurs and all humans, including the player's allies and enemies, may be attacked. Propaganda Games has included an additional, stealth mechanic in the game. Because Turok takes place mostly in jungle environments with a focus on ambiance, the player may kill enemies with a bow or knife without being heard or use dinosaurs to attract the attention of other enemies and slip by unnoticed.
A famed new feature into this game is the Silent Kill, which is done by drawing your knife, then attacking a human or unaware dino from behind. The kill can be utilized against dinosaurs and humans alike as a finishing blow, and can be executed from any side. The knife is also utilized as a self-defense weapon during phases known as "mauls", where the player is attacked by a dino or bug, and must hammer on the according buttons in order to counter-attack or fend off the attack. At the end of the game, when you fight Kane as a boss, he steals your knife, and you must quickly hammer on the randomly chosen button s and finally kill him at the 4th or 5th set of buttons.
These gameplay elements have been made optional, meaning the player is never forced to use stealth to their advantage if they wish not to. Well-known among Turok fans, the games generally feature a large, creative arsenal, with unconventional futuristic weaponry, much unlike that found in typical first-person shooters. Propaganda assured fans that they would stay true to the franchise's roots and create memorable weapons for the players' use.
However, the fan favorite cerebral bore didn't make its return in Turok. I, and particle effects. Online multiplayer support is also available. Multiplayer supports up to 16 people, and 4 players for three co-op missions. A feature in the multiplayer—randomly spawning computer-controlled dinosaurs and insects that appear in various locations in levels—adds a new factor to the gameplay. While players must worry about the opposing enemies, they must now also worry about the hostile dinosaurs that will be attempting to kill them.
There can be up to 4 A. I controlled dinosaurs or insects on any map at one time. Originally, the Xbox version of Turok was set to feature an Achievement called "Grab Bag", which required players to kill at least one enemy, one dinosaur, one teammate, and themselves, all in the same match.
Josh Holmes, a representative of Propaganda Games, described the creation of the achievement by saying "What we found was that players playing their first match in Turok - almost every player - was accidentally killing himself, a team mate and an enemy with a grenade or a Stick [sic] Bomb gun and so we thought 'hey, we should give them an achievement for that', as kind of a joke.
At launch, the achievement had been modified via patch, so that one doesn't need to kill a teammate along with yourself, an enemy, and a dinosaur. The achievement description has changed accordingly. The strong lag in multiplayer has been fixed by a patch. A Map pack called the " Velociraptor Pack" has been released, containing 2 new multiplayer maps, one new Co-op map, and 2 refurbished maps, which now take place at Night. According to IGN's news article:"Of the five new Turok downloadable maps for consoles, two are completely new multiplayer maps, one is a new co-op map and two are re-lit versions of popular multiplayer maps available with the game.
Below is a brief description of the five new maps:. The gametype involves players going through various missions, completing objectives, and fending off enemies, much like the single-player campaign.
It can be accessed via player or private matches in the menu, and it requires an online connection to play. This playlist is not customizable in terms of options, such as respawn time or weapon type, as that is determined by the map itself. Also, unlike vanilla multiplayer, some unique items come into play, such as C The mode features four missions for players to take on and enjoy, with each mission subtly growing in difficulty. There are no differing levels of difficulty, and weapons in the player's immediate arsenal are predetermined.
The basic teamwork gameplay element remains in play, as players need to cooperate in order to survive the onslaught of enemies, especially with the amped-up difficulty. Also included is a set pool of lives, which is player dependent. One initial life is given for each player and will be taken out of the pool each time a player dies.
The number will be increased by one for each player when the next checkpoint is reached. Several pieces of downloadable content were released for Turok including the Velociraptor Pack , which contained two new multiplayer maps, one new Co-op map, and two refurbished maps, which now take place at night.
Additionally, there were gamer pictures present at one point; however, due to the rights of the series reverting back to Classic Media, all DLC, including the Velociraptor Pack, was taken off of Xbox Live and PlayStation Network.
In February , the multiplayer servers for Turok were shut down by Disney Interactive Studios with Quazal Technologies having some involvement. With the shutdown, all DLC was taken off of all platform shops as well. Petitions were started to bring back the multiplayer. Disney stated that over 1, players were needed to bring the servers back online.
The most popular movement to bring back the servers was the Turok Multiplayer Revival Campaign. All DLC did not return. Players can earn these by completing certain tasks throughout the campaign and the multiplayer. Since the PlayStation 3 servers have been shut down, it is impossible for players, old or new, to gain any more multiplayer-based trophies.
While a soundtrack was never officially released, the soundtrack can be ripped from the PC version of Turok and includes all the music in the game along with track names. Several retailers offered several pre-order bonuses for Turok. Some retailers would give customers a demo disc along with a special item such as a shirt. UK customers would receive Turok in a steel tin cover with an art book, though the PS3 game would also come in a steel tin; however, the Xbox version still came in the standard Xbox DVD case.
The promo items are available through various online stores such as eBay and Amazon. Only a few pieces of merchandise were made, such as an Xbox faceplate and a strategy guide. In the UK, a limited edition version of Turok was available. It was essentially the same as the PS3 version as it had a steel case, though it came with a short art booklet containing various concept art pieces.
Turok was released to a mixed critical response by critics. The game was praised for its atmosphere, concept and ideas, multiplayer, and designs choices, but it was criticized for its weak story and script, several gameplay choices, unbalanced difficulty, repetition, and visuals.
Elsewhere, Turok was criticized to a further extent. On March 26, , Touchstone announced the game had sold more than 1 million copies. A sequel was in development, but layoffs at Propaganda Games resulted in the project being cancelled. It was simply known as Turok 2 before it was ultimately cancelled. Turok Wiki Explore. Compsognathus Dilophosaurus Giganotosaurus Tyrannosaurus rex Utahraptor.
Turok: Resurrection Turok 2. Active Administrators Operative lm Project Predacon. BaconSkittles Saizou Szythers. Editing Policies. Administrative Topics Announcements. Explore Wikis Community Central.
Register Don't have an account? History Talk 5. Video Gallery. Image Gallery. Accessed 1 October Accessed 28 April Accessed February 22, Kotaku Australia. Accessed 27 April Accessed October 2, Archived from the original on 2 February Accessed August 20, Game Trailers. Archived from the original on 10 June Archived from the original on 16 March Universal Conquest Wiki. The Lost Land. As tensions rise again, MG forces arrive for a night of conflict.
As Turok searches the winding caverns for his partner, he encounters something worse than anything on the surface. After regaining consciousness, Turok finds that night has fallen and he now has to make his way back to camp while navigating through an abandoned outpost and fighting raptors along the way. Reaching the camp, he informs the others that Foster and Gonzales didn't make it. Slade is not happy about the news and claims that Gonzales was his closest friend.
He challenges Turok to a knife fight and accuses him of being a traitor. Cowboy, having recovered, defends Turok, and Jericho drags a defiant Slade out of the way. After that argument, Turok gave the comm unit to Cowboy and thanked him for his support.
Cole, about to inform Turok of something, is suddenly killed by an arrow fired from Grimes and a battle ensues at the camp as M-G troops storm the area. Whiskey Company wins the battle, fending off waves of infantry and even a spider tank, but also lost Lewis and Parker. Even worse, the comm unit was destroyed during the fight. A brief clash for leadership occurred until Logan, unofficially, takes command.
Jericho then insists that they go hunt down M-G in retaliation for their fellow soldier's deaths but an approaching storm soon changes his mind. Upon hearing a strange noise along with a large light beam in the distance of the forests, Logan orders Turok and Slade to investigate. Knowing that this was a suicide mission, Carter speaks up but is ordered to go with them.
The rest of the company then search for a way off of the planet. When they arrive at their destination, a seemingly derelict outpost, they discover that the light emitted was from an APC that was pulled halfway into the ground. Forcing their way into the outpost, they come across a log entry from Kane, detailing scorpion-like bugs with a potent neurotoxin.
Carter, who was on a separate computer, soon finds the location of a shuttle in an abandoned substation not far from the main M-G base. Turok relays this info to Logan, only to be attacked by the bugs, which drag Carter underground. Managing to escape from the swarm, Turok and Slade eventually fall into an underground cave system. Turok then had to navigate the dark caves, fending off bugs before reuniting with Slade at an underground river.
Their reunion was cut short as a kraken-like creature emerges from the water and Turok manages to kill it. Slade begrudgingly thanks Turok for saving his life, having now come to respect him.
0コメント