10 phases card game rules




















A "Wild " card may be used in place of a number card in order to complete a Phase. A "Wild " card also maybe used as any color, to complete Phase 8. A "Wild" card cannot be used as a "Skip" card. One player is chosen to be dealer alternately, the deal can rotate to the left after each hand.

The dealer shuffles the deck and deals 10 cards, face down, one at a time, to each player. Players hold their 10 cards in hand so that the other players cannot see them. The remaining deck is placed face-down in the center of the play area to become the draw pile. The dealer then turns the top card of the draw pile over and places it next to the draw pile, to become the discard pile.

During your turn, if you can make a Phase, make sure you have all the required cards to form the Phase before laying them down face up in front of you. If not, after drawing and discarding your cards, play moves on to the next person in turn. Each round is played in a clockwise direction, until finally, someone completes their Phase and goes out.

The first player to go out wins the hand. Scores are recorded please see below , and the player to the left of the dealer becomes the new dealer for the new hand.

All cards are gathered back in the deck after scores are tallied , shuffled, and dealt again to all the players by the dealer. A new hand now begins. What is Hitting? Otherwise, you would always be picking up one card and then discarding one card during your turn; of course, the net result is this would not reduce the amount of cards in your hand. You are now left with a sole 7 card which you can discard onto the Discard Pile, and thus be the first player to get rid of all your cards and go out of the round.

Being the first to go out. Finishing first has its benefits. All the others who did not finish discarding all their cards ahead of you for that hand, must now count or total up their remaining cards in hand.

The fewer remaining cards one has at the end of each hand, the better it will be. The scoring is as follows:. The points scored for each hand are not a positive thing for any player.

The more points someone has, the worse it is for that player, because in Phase 10, the player with the lowest score is always the winner! Winning the Game. The winner is the first person who completes Phase 10 at the end of a hand.

The first player to complete Phase 10 will always have the lowest score. Players who completed their phase move on to the next phase. Any players who were unable to complete their phase during the round must attempt to complete it again during the next round. Stay informed about special deals, the latest products, events, and more from Microsoft Store.

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See System Requirements. Available on PC. Description A variation of popular card game "Liverpool Rummy", similar to "Contract Rummy" or "Shanghai Rummy", with special cards and simplified rules. Show More. Additional information Published by PB Softworks. Published by PB Softworks.

Points are not desired in this game. Players score five points for every card from one through nine. They score 10 points for every card 10 through They score 15 points for a Skip card and 25 for a wild card. Scores are tallied up as the game progresses, as more than one player may complete a phase in a turn. Game play ends when a player finishes the tenth phase and gets rid of all of his cards. If no one else finishes a phase 10 before he discards all his cards, he wins.

If other players do, the player with the fewest points wins. The phases are important to remember in this game. The first phase is two sets of three cards. The second phase is one set of three and a run of four.



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